The mighty Stone of Destiny set atop the King’s Seat will roar as it accepts the true High King of Tara. In this ultimate test of skill and nerve, victory rests on a knife-edge as you battle with your enemy to and fro. Ringforts are won and lost in the blink of an eye; so be wise in the art of attack and defence; protect them with your life!
LAST REVISED – 2nd March 2014
|fig. 1: Blue may build a ringfort 1 or 2 hills away from Red’s king horizontally, vertically or diagonally.|
fig. 2: 1) Blue removes a Red ringfort, then 2) replaces it with the spare Blue ringfort, then 3) moves the Blue king there and 4) links two Blue ringforts.
|fig. 3: Blue cannot swap a ringfort. The Red king also protects Red’s only unlinked ringfort. So Blue calls “OUT”. Red has no legal turn either.|
|fig. 4: Finished game: Red has 1 kingdom and Blue has 3, so Red wins. Red scores 2 points (for the win) plus 2 bonus points (for the difference between 1 and 3) which equals 4 points.|